NATS 中文文档
  • 引言
  • 发布日志
  • NATS 2.0
  • 对比 NATS
  • FAQ
  • NATS Concepts
    • What is NATS
    • Subject-Based Messaging
    • Publish-Subscribe
    • Request-Reply
    • Queue Groups
    • Acknowledgements
    • Sequence Numbers
  • Developing With NATS
    • Introduction
    • Connecting
      • Connecting to the Default Server
      • Connecting to a Specific Server
      • Connecting to a Cluster
      • Connection Name
      • Setting a Connect Timeout
      • Ping/Pong Protocol
      • Turning Off Echo'd Messages
      • Miscellaneous functionalities
    • Automatic Reconnections
      • Disabling Reconnect
      • Set the Number of Reconnect Attempts
      • Avoiding the Thundering Herd
      • Pausing Between Reconnect Attempts
      • Listening for Reconnect Events
      • Buffering Messages During Reconnect Attempts
    • Securing Connections
      • Authenticating with a User and Password
      • Authenticating with a Token
      • Authenticating with an NKey
      • Authenticating with a Credentials File
      • Encrypting Connections with TLS
    • Receiving Messages
      • Synchronous Subscriptions
      • Asynchronous Subscriptions
      • Unsubscribing
      • Unsubscribing After N Messages
      • Replying to a Message
      • Wildcard Subscriptions
      • Queue Subscriptions
      • Draining Messages Before Disconnect
      • Structured Data
    • Sending Messages
      • Including a Reply Subject
      • Request-Reply Semantics
      • Caches, Flush and Ping
      • Sending Structured Data
    • Monitoring the Connection
      • Listen for Connection Events
      • Slow Consumers
    • Tutorials
      • Explore NATS Pub/Sub
      • Explore NATS Request/Reply
      • Explore NATS Queueing
      • Advanced Connect and Custom Dialer in Go
  • NATS Server
    • Installing
    • Running
      • Windows Service
    • Clients
    • Flags
    • Configuration
      • Securing NATS
        • Enabling TLS
        • Authentication
          • Tokens
          • Username/Password
          • TLS Authentication
          • NKeys
          • Authentication Timeout
        • Authorization
        • Multi Tenancy using Accounts
        • Decentralized JWT Authentication/Authorization
          • Account lookup using Resolver
          • Memory Resolver Tutorial
          • Mixed Authentication/Authorization Setup
      • Clustering
        • Configuration
        • TLS Authentication
      • Super-cluster with Gateways
        • Configuration
      • Leaf Nodes
        • Configuration
      • Logging
      • Monitoring
      • System Events
        • System Events & Decentralized JWT Tutorial
    • Managing A NATS Server
      • Upgrading a Cluster
      • Slow Consumers
      • Signals
    • NATS and Docker
      • Tutorial
      • Docker Swarm
      • Python and NGS Running in Docker
  • NATS Tools
    • Introduction
    • mkpasswd
    • nk
    • nsc
      • Basics
      • Streams
      • Services
      • Signing Keys
      • Revocation
      • Managed Operators
    • nats-account-server
      • Basics
      • Inspecting JWTs
      • Directory Store
      • Update Notifications
    • nats-top
      • Tutorial
    • nats-bench
  • NATS Streaming Concepts
    • Introduction
    • Relation to NATS
    • Client Connections
    • Channels
      • Message Log
      • Subscriptions
        • Regular
        • Durable
        • Queue Group
        • Redelivery
    • Store Interface
    • Store Encryption
    • Clustering
      • Supported Stores
      • Configuration
      • Auto Configuration
      • Containers
    • Fault Tolerance
      • Active Server
      • Standby Servers
      • Shared State
      • Failover
    • Partitioning
    • Monitoring
      • Endpoints
  • Developing With NATS Streaming
    • Introduction
    • Connecting to NATS Streaming
    • Publishing to a Channel
    • Receiving Messages from a Channel
    • Durable Subscriptions
    • Queue Subscriptions
    • Acknowledgements
    • The Streaming Protocol
  • NATS Streaming Server
    • Important Changes
    • Installing
    • Running
    • Configuring
      • Command Line Arguments
      • Configuration File
      • Store Limits
      • 持久化
        • 文件存储
        • SQL 存储
      • Securing
    • Process Signaling
    • Windows Service
    • Embedding NATS Streaming Server
    • Docker Swarm
  • NATS Protocol
    • Protocol Demo
    • Client Protocol
      • Developing a Client
    • NATS Cluster Protocol
  • 在 Kubernetes中使用NATS
    • 序言
    • 安装 NATS 和 NATS Streaming
    • 创建一个 Kubernetes 集群
    • 容错(Fault Tolerance)模式下的NATS Streaming 集群
    • NATS 和 Prometheus Operator
    • NATS 集群和证书管理
    • 使用 cfssl 来提高 NATS 集群的安全性
    • 使用负载均衡器(Load Balancer) 为NATS提供外部访问
    • 使用Helm在Digital Ocean 创建一个NATS 超级集群
    • 使用Helm从0到 K8s到 子节点
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  1. Developing With NATS
  2. Sending Messages

Request-Reply Semantics

The pattern of sending a message and receiving a response is encapsulated in most client libraries into a request method. Under the covers this method will publish a message with a unique reply-to subject and wait for the response before returning.

In the older versions of some libraries a completely new reply-to subject is created each time. In newer versions, a subject hierarchy is used so that a single subscriber in the client library listens for a wildcard, and requests are sent with a unique child subject of a single subject.

The primary difference between the request method and publishing with a reply-to is that the library is only going to accept one response, and in most libraries the request will be treated as a synchronous action. The library may even provide a way to set the timeout.

For example, updating the previous publish example we may request time with a one second timeout:

nc, err := nats.Connect("demo.nats.io")
if err != nil {
    log.Fatal(err)
}
defer nc.Close()

// Send the request
msg, err := nc.Request("time", nil, time.Second)
if err != nil {
    log.Fatal(err)
}

// Use the response
log.Printf("Reply: %s", msg.Data)

// Close the connection
nc.Close()
Connection nc = Nats.connect("nats://demo.nats.io:4222");

// Send the request
Message msg = nc.request("time", null, Duration.ofSeconds(1));

// Use the response
System.out.println(new String(msg.getData(), StandardCharsets.UTF_8));

// Close the connection
nc.close();
let nc = NATS.connect({url: "nats://demo.nats.io:4222"});

// set up a subscription to process the request
nc.subscribe('time', (msg, reply) => {
    if(reply) {
        nc.publish(reply, new Date().toLocaleTimeString());
    }
});

nc.requestOne('time', (msg) => {
    t.log('the time is', msg);
    nc.close();
});
nc = NATS()

async def sub(msg):
  await nc.publish(msg.reply, b'response')

await nc.connect(servers=["nats://demo.nats.io:4222"])
await nc.subscribe("time", cb=sub)

# Send the request
try:
  msg = await nc.request("time", b'', timeout=1)
  # Use the response
  print("Reply:", msg)
except asyncio.TimeoutError:
  print("Timed out waiting for response")
require 'nats/client'
require 'fiber'

NATS.start(servers:["nats://127.0.0.1:4222"]) do |nc|
  nc.subscribe("time") do |msg, reply|
    nc.publish(reply, "response")
  end

  Fiber.new do
    # Use the response
    msg = nc.request("time", "")
    puts "Reply: #{msg}"
  end.resume
end
let msg = await nc.request('time', 1000);
t.log('the time is', msg.data);
nc.close();
natsConnection      *conn      = NULL;
natsMsg             *msg       = NULL;
natsStatus          s          = NATS_OK;

s = natsConnection_ConnectTo(&conn, NATS_DEFAULT_URL);

// Send a request and wait for up to 1 second
if (s == NATS_OK)
    s = natsConnection_RequestString(&msg, conn, "request", "this is the request", 1000);

if (s == NATS_OK)
{
    printf("Received msg: %s - %.*s\n",
           natsMsg_GetSubject(msg),
           natsMsg_GetDataLength(msg),
           natsMsg_GetData(msg));

    // Destroy the message that was received
    natsMsg_Destroy(msg);
}

(...)

// Destroy objects that were created
natsConnection_Destroy(conn);

You can think of request-reply in the library as a subscribe, get one message, unsubscribe pattern. In Go this might look something like:

sub, err := nc.SubscribeSync(replyTo)
if err != nil {
    log.Fatal(err)
}

// Send the request immediately
nc.PublishRequest(subject, replyTo, []byte(input))
nc.Flush()

// Wait for a single response
for {
    msg, err := sub.NextMsg(1 * time.Second)
    if err != nil {
        log.Fatal(err)
    }

    response = string(msg.Data)
    break
}
sub.Unsubscribe()

Scatter-Gather

You can expand the request-reply pattern into something often called scatter-gather. To receive multiple messages, with a timeout, you could do something like the following, where the loop getting messages is using time as the limitation, not the receipt of a single message:

sub, err := nc.SubscribeSync(replyTo)
if err != nil {
    log.Fatal(err)
}
nc.Flush()

// Send the request
nc.PublishRequest(subject, replyTo, []byte(input))

// Wait for a single response
max := 100 * time.Millisecond
start := time.Now()
for time.Now().Sub(start) < max {
    msg, err := sub.NextMsg(1 * time.Second)
    if err != nil {
        break
    }

    responses = append(responses, string(msg.Data))
}
sub.Unsubscribe()

Or, you can loop on a counter and a timeout to try to get at least N responses:

sub, err := nc.SubscribeSync(replyTo)
if err != nil {
    log.Fatal(err)
}
nc.Flush()

// Send the request
nc.PublishRequest(subject, replyTo, []byte(input))

// Wait for a single response
max := 500 * time.Millisecond
start := time.Now()
for time.Now().Sub(start) < max {
    msg, err := sub.NextMsg(1 * time.Second)
    if err != nil {
        break
    }

    responses = append(responses, string(msg.Data))

    if len(responses) >= minResponses {
        break
    }
}
sub.Unsubscribe()
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最后更新于4年前

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