NATS 中文文档
  • 引言
  • 发布日志
  • NATS 2.0
  • 对比 NATS
  • FAQ
  • NATS Concepts
    • What is NATS
    • Subject-Based Messaging
    • Publish-Subscribe
    • Request-Reply
    • Queue Groups
    • Acknowledgements
    • Sequence Numbers
  • Developing With NATS
    • Introduction
    • Connecting
      • Connecting to the Default Server
      • Connecting to a Specific Server
      • Connecting to a Cluster
      • Connection Name
      • Setting a Connect Timeout
      • Ping/Pong Protocol
      • Turning Off Echo'd Messages
      • Miscellaneous functionalities
    • Automatic Reconnections
      • Disabling Reconnect
      • Set the Number of Reconnect Attempts
      • Avoiding the Thundering Herd
      • Pausing Between Reconnect Attempts
      • Listening for Reconnect Events
      • Buffering Messages During Reconnect Attempts
    • Securing Connections
      • Authenticating with a User and Password
      • Authenticating with a Token
      • Authenticating with an NKey
      • Authenticating with a Credentials File
      • Encrypting Connections with TLS
    • Receiving Messages
      • Synchronous Subscriptions
      • Asynchronous Subscriptions
      • Unsubscribing
      • Unsubscribing After N Messages
      • Replying to a Message
      • Wildcard Subscriptions
      • Queue Subscriptions
      • Draining Messages Before Disconnect
      • Structured Data
    • Sending Messages
      • Including a Reply Subject
      • Request-Reply Semantics
      • Caches, Flush and Ping
      • Sending Structured Data
    • Monitoring the Connection
      • Listen for Connection Events
      • Slow Consumers
    • Tutorials
      • Explore NATS Pub/Sub
      • Explore NATS Request/Reply
      • Explore NATS Queueing
      • Advanced Connect and Custom Dialer in Go
  • NATS Server
    • Installing
    • Running
      • Windows Service
    • Clients
    • Flags
    • Configuration
      • Securing NATS
        • Enabling TLS
        • Authentication
          • Tokens
          • Username/Password
          • TLS Authentication
          • NKeys
          • Authentication Timeout
        • Authorization
        • Multi Tenancy using Accounts
        • Decentralized JWT Authentication/Authorization
          • Account lookup using Resolver
          • Memory Resolver Tutorial
          • Mixed Authentication/Authorization Setup
      • Clustering
        • Configuration
        • TLS Authentication
      • Super-cluster with Gateways
        • Configuration
      • Leaf Nodes
        • Configuration
      • Logging
      • Monitoring
      • System Events
        • System Events & Decentralized JWT Tutorial
    • Managing A NATS Server
      • Upgrading a Cluster
      • Slow Consumers
      • Signals
    • NATS and Docker
      • Tutorial
      • Docker Swarm
      • Python and NGS Running in Docker
  • NATS Tools
    • Introduction
    • mkpasswd
    • nk
    • nsc
      • Basics
      • Streams
      • Services
      • Signing Keys
      • Revocation
      • Managed Operators
    • nats-account-server
      • Basics
      • Inspecting JWTs
      • Directory Store
      • Update Notifications
    • nats-top
      • Tutorial
    • nats-bench
  • NATS Streaming Concepts
    • Introduction
    • Relation to NATS
    • Client Connections
    • Channels
      • Message Log
      • Subscriptions
        • Regular
        • Durable
        • Queue Group
        • Redelivery
    • Store Interface
    • Store Encryption
    • Clustering
      • Supported Stores
      • Configuration
      • Auto Configuration
      • Containers
    • Fault Tolerance
      • Active Server
      • Standby Servers
      • Shared State
      • Failover
    • Partitioning
    • Monitoring
      • Endpoints
  • Developing With NATS Streaming
    • Introduction
    • Connecting to NATS Streaming
    • Publishing to a Channel
    • Receiving Messages from a Channel
    • Durable Subscriptions
    • Queue Subscriptions
    • Acknowledgements
    • The Streaming Protocol
  • NATS Streaming Server
    • Important Changes
    • Installing
    • Running
    • Configuring
      • Command Line Arguments
      • Configuration File
      • Store Limits
      • 持久化
        • 文件存储
        • SQL 存储
      • Securing
    • Process Signaling
    • Windows Service
    • Embedding NATS Streaming Server
    • Docker Swarm
  • NATS Protocol
    • Protocol Demo
    • Client Protocol
      • Developing a Client
    • NATS Cluster Protocol
  • 在 Kubernetes中使用NATS
    • 序言
    • 安装 NATS 和 NATS Streaming
    • 创建一个 Kubernetes 集群
    • 容错(Fault Tolerance)模式下的NATS Streaming 集群
    • NATS 和 Prometheus Operator
    • NATS 集群和证书管理
    • 使用 cfssl 来提高 NATS 集群的安全性
    • 使用负载均衡器(Load Balancer) 为NATS提供外部访问
    • 使用Helm在Digital Ocean 创建一个NATS 超级集群
    • 使用Helm从0到 K8s到 子节点
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  1. Developing With NATS
  2. Connecting

Connecting to a Cluster

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最后更新于4年前

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When connecting to a cluster, there are a few things to think about.

  • Passing a URL for each cluster member (semi-optional)

  • The connection algorithm

  • The reconnect algorithm (discussed later)

  • Server provided URLs

When a client library first tries to connect it will use the list of URLs provided to the connection options or function. These URLs are usually checked in random order as to not have every client connect to the same server. The first successful connection is used. Randomization can be .

After a client connects to the server, the server may provide a list of URLs for additional known servers. This allows a client to connect to one server and still have other servers available during reconnect.

To ensure the initial connection, your code should include a list of reasonable front line or seed servers. Those servers may know about other members of the cluster, and may tell the client about those members. But you don't have to configure the client to pass every valid member of the cluster in the connect method.

By providing the ability to pass multiple connect options, NATS can handle the possibility of a machine going down or being unavailable to a client. By adding the ability of the server to feed clients a list of known servers as part of the client-server protocol the mesh created by a cluster can grow and change organically while the clients are running.

Note, failure behavior is library dependent, please check the documentation for your client library on information about what happens if the connect fails.

servers := []string{"nats://127.0.0.1:1222", "nats://127.0.0.1:1223", "nats://127.0.0.1:1224"}

nc, err := nats.Connect(strings.Join(servers, ","))
if err != nil {
    log.Fatal(err)
}
defer nc.Close()

// Do something with the connection
Options options = new Options.Builder().
                            server("nats://localhost:1222").
                            server("nats://localhost:1223").
                            server("nats://localhost:1224").
                            build();
Connection nc = Nats.connect(options);

// Do something with the connection

nc.close();
let nc = NATS.connect({
    servers: [
        "nats://demo.nats.io:4222",
        "nats://localhost:4222"
    ]}
);
nc.on('connect', (c) => {
    // Do something with the connection
    doSomething();
    // When done close it
    nc.close();
});
nc.on('error', (err) => {
    failed(err);
});
nc = NATS()
await nc.connect(servers=[
   "nats://127.0.0.1:1222",
   "nats://127.0.0.1:1223",
   "nats://127.0.0.1:1224"
   ])

# Do something with the connection

await nc.close()
require 'nats/client'

NATS.start(servers: ["nats://127.0.0.1:1222", "nats://127.0.0.1:1223", "nats://127.0.0.1:1224"]) do |nc|
   # Do something with the connection

   # Close the connection
   nc.close
end
// will throw an exception if connection fails
let nc = await connect({
        servers: [
            "nats://demo.nats.io:4222",
            "nats://localhost:4222"
        ]
});
// Do something with the connection

// When done close it
nc.close();
natsConnection      *conn      = NULL;
natsOptions         *opts      = NULL;
natsStatus          s          = NATS_OK;
const char          *servers[] = {"nats://127.0.0.1:1222", "nats://127.0.0.1:1223", "nats://127.0.0.1:1224"};

s = natsOptions_Create(&opts);
if (s == NATS_OK)
    s = natsOptions_SetServers(opts, servers, 3);
if (s == NATS_OK)
    s = natsConnection_Connect(&conn, opts);

(...)

// Destroy objects that were created
natsConnection_Destroy(conn);
natsOptions_Destroy(opts);
explicitly disabled