NATS 中文文档
  • 引言
  • 发布日志
  • NATS 2.0
  • 对比 NATS
  • FAQ
  • NATS Concepts
    • What is NATS
    • Subject-Based Messaging
    • Publish-Subscribe
    • Request-Reply
    • Queue Groups
    • Acknowledgements
    • Sequence Numbers
  • Developing With NATS
    • Introduction
    • Connecting
      • Connecting to the Default Server
      • Connecting to a Specific Server
      • Connecting to a Cluster
      • Connection Name
      • Setting a Connect Timeout
      • Ping/Pong Protocol
      • Turning Off Echo'd Messages
      • Miscellaneous functionalities
    • Automatic Reconnections
      • Disabling Reconnect
      • Set the Number of Reconnect Attempts
      • Avoiding the Thundering Herd
      • Pausing Between Reconnect Attempts
      • Listening for Reconnect Events
      • Buffering Messages During Reconnect Attempts
    • Securing Connections
      • Authenticating with a User and Password
      • Authenticating with a Token
      • Authenticating with an NKey
      • Authenticating with a Credentials File
      • Encrypting Connections with TLS
    • Receiving Messages
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      • Unsubscribing After N Messages
      • Replying to a Message
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      • Draining Messages Before Disconnect
      • Structured Data
    • Sending Messages
      • Including a Reply Subject
      • Request-Reply Semantics
      • Caches, Flush and Ping
      • Sending Structured Data
    • Monitoring the Connection
      • Listen for Connection Events
      • Slow Consumers
    • Tutorials
      • Explore NATS Pub/Sub
      • Explore NATS Request/Reply
      • Explore NATS Queueing
      • Advanced Connect and Custom Dialer in Go
  • NATS Server
    • Installing
    • Running
      • Windows Service
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    • Flags
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        • Enabling TLS
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          • Tokens
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          • Authentication Timeout
        • Authorization
        • Multi Tenancy using Accounts
        • Decentralized JWT Authentication/Authorization
          • Account lookup using Resolver
          • Memory Resolver Tutorial
          • Mixed Authentication/Authorization Setup
      • Clustering
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      • Super-cluster with Gateways
        • Configuration
      • Leaf Nodes
        • Configuration
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        • System Events & Decentralized JWT Tutorial
    • Managing A NATS Server
      • Upgrading a Cluster
      • Slow Consumers
      • Signals
    • NATS and Docker
      • Tutorial
      • Docker Swarm
      • Python and NGS Running in Docker
  • NATS Tools
    • Introduction
    • mkpasswd
    • nk
    • nsc
      • Basics
      • Streams
      • Services
      • Signing Keys
      • Revocation
      • Managed Operators
    • nats-account-server
      • Basics
      • Inspecting JWTs
      • Directory Store
      • Update Notifications
    • nats-top
      • Tutorial
    • nats-bench
  • NATS Streaming Concepts
    • Introduction
    • Relation to NATS
    • Client Connections
    • Channels
      • Message Log
      • Subscriptions
        • Regular
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  • Developing With NATS Streaming
    • Introduction
    • Connecting to NATS Streaming
    • Publishing to a Channel
    • Receiving Messages from a Channel
    • Durable Subscriptions
    • Queue Subscriptions
    • Acknowledgements
    • The Streaming Protocol
  • NATS Streaming Server
    • Important Changes
    • Installing
    • Running
    • Configuring
      • Command Line Arguments
      • Configuration File
      • Store Limits
      • 持久化
        • 文件存储
        • SQL 存储
      • Securing
    • Process Signaling
    • Windows Service
    • Embedding NATS Streaming Server
    • Docker Swarm
  • NATS Protocol
    • Protocol Demo
    • Client Protocol
      • Developing a Client
    • NATS Cluster Protocol
  • 在 Kubernetes中使用NATS
    • 序言
    • 安装 NATS 和 NATS Streaming
    • 创建一个 Kubernetes 集群
    • 容错(Fault Tolerance)模式下的NATS Streaming 集群
    • NATS 和 Prometheus Operator
    • NATS 集群和证书管理
    • 使用 cfssl 来提高 NATS 集群的安全性
    • 使用负载均衡器(Load Balancer) 为NATS提供外部访问
    • 使用Helm在Digital Ocean 创建一个NATS 超级集群
    • 使用Helm从0到 K8s到 子节点
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  1. Developing With NATS
  2. Connecting

Ping/Pong Protocol

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最后更新于4年前

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The client and server use a simple PING/PONG protocol to check that either of them are still connected to the other. On a regular interval the client will ping the server, which responds with a pong.

Once a configurable maximum of outstanding pings without a single pong reply is hit, the connection is closed as stale. Together these two values define a timeout for the connection which specifies how quickly the client will be notified of a problem. This will also help when there is a remote network partition where the operating system does not detect a socket error. Upon connection close the client will attempt to reconnect. When it knows about other servers, these will be tried next.

In the presence of traffic, such as messages or client side pings, the server will not initiate the PING/PONG interaction.

On connections with a lot of traffic, the client will often figure out there is a problem between PINGS, and as a result the default PING interval is often on the order of minutes. To set the interval to 20s and limit outstanding pings to 5, thus force a closed connection after 100s of inactivity:

// Set Ping Interval to 20 seconds
nc, err := nats.Connect("demo.nats.io", nats.Name("API Ping Example"), nats.PingInterval(20*time.Second), nats.MaxPingsOutstanding(5))
if err != nil {
    log.Fatal(err)
}
defer nc.Close()

// Do something with the connection
Options options = new Options.Builder().
                            server("nats://demo.nats.io:4222").
                            pingInterval(Duration.ofSeconds(20)). // Set Ping Interval
                            maxPingsOut(5). // Set max pings in flight
                            build();
Connection nc = Nats.connect(options);

// Do something with the connection

nc.close();
let nc = NATS.connect({
    pingInterval: 20*1000, //20s
    maxPingOut: 5,
    url: "nats://demo.nats.io:4222"
});
nc = NATS()

await nc.connect(
   servers=["nats://demo.nats.io:4222"],
   # Set Ping Interval to 20 seconds
   ping_interval=20,
   max_outstanding_pings=5,
   )

# Do something with the connection.
require 'nats/client'

NATS.start(ping_interval: 20, max_outstanding_pings: 5) do |nc|
   nc.on_reconnect do
    puts "Got reconnected to #{nc.connected_server}"
  end

  nc.on_disconnect do |reason|
    puts "Got disconnected! #{reason}"
  end

  # Do something with the connection
end
// will throw an exception if connection fails
let nc = await connect({
    pingInterval: 20*1000, //20s
    maxPingOut: 5,
    url: "nats://demo.nats.io:4222"
});
nc.close();
natsConnection      *conn    = NULL;
natsOptions         *opts    = NULL;
natsStatus          s        = NATS_OK;

s = natsOptions_Create(&opts);
if (s == NATS_OK)
    // Set Ping interval to 20 seconds (20,000 milliseconds)
    s = natsOptions_SetPingInterval(opts, 20000);
if (s == NATS_OK)
    // Set the limit to 5
    s = natsOptions_SetMaxPingsOut(opts, 5);
if (s == NATS_OK)
    s = natsConnection_Connect(&conn, opts);

(...)

// Destroy objects that were created
natsConnection_Destroy(conn);
natsOptions_Destroy(opts);